/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */

import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.*;
/**
 *
 * @author academy
 */
public interface  Character {
    public float movingSpeed = 0;
    public float mana = 0;
    public float power = 0;
    public float damage = 0;
    public float antiDamage = 0;
    public Image imageSprite = null;
    public Sprite sprite = null;
    public void move(int x, int y);
    public void attack(Sprite opponent);
}
